翻訳と辞書
Words near each other
・ Surveillance (novel)
・ Surveillance (Triumph album)
・ Surveillance abuse
・ Surveillance aircraft
・ Surveillance and Control Training Unit RAAF
・ Surveillance and Response Group RAAF
・ Surveillance and Target Acquisition
・ Surveillance art
・ Surveillance Australia
・ Surveillance blimp
・ Surveillance court
・ Surveillance Detection Unit
・ Surveillance Devices Act 2004
・ Surveillance Devices Act 2007 (NSW)
・ Surveillance issues in smart cities
Surveillance Kanshisha
・ Surveillance Oz
・ Surveillance performance index
・ Surveillance radar approach
・ Surveillance system monitor
・ Surveillance Towed Array Sensor System
・ Surveillance, Epidemiology, and End Results
・ Surveillance, Reconnaissance, Intelligence Group
・ Surveillante-class frigate
・ Surveilling Miniature Attack Cruise Missile
・ Survex
・ Survey
・ Survey camp
・ Survey data collection
・ Survey Graphic


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Surveillance Kanshisha : ウィキペディア英語版
Surveillance Kanshisha

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or simply known as is a First-Party PlayStation 2 Adventure Science fiction interactive game published by Sony Computer Entertainment Japan with animation created by Production I.G, which was released in Japan on April 25, 2002 and was sold for a price of ¥5,800. The game had not been released in any other territory aside from Japan/Asia.
It takes place in the 2050s where a United Nations-created special forces unit called ''Shadow Sword'' is deployed to protect the Earth-Mars travel route from anti-UN terrorists called ''Neo Kleit'', conducting terrorist attacks to remove the UN's control of the space program. A special public security surveillance network is unveiled for the first time called ''Project Surveillance'', which is used to assist ''Shadow Sword'' operatives in their work in apprehending and hunting down the terrorists.
Japanese critics praised the game's animation and use of the gameplay mechanics in telling the story, although it is criticized for little to no involvement of the players themselves.
==Gameplay==

Players play the game by assuming the role of ''Shadow Sword'' team leader Yusuke Sasaki, who the player use in monitoring cameras of ''Project Surveillance'' at a ''Shadow Sword'' surveillance truck in the game's six chapters. There are six sub monitor screens with the main screen above them as players would use the latter to observe and analyze to obtain information for the level to progress, especially for Shadow Sword operators to move around and complete their objectives, by using target cursors to mark the main screen for ''The Surveillance'' to examine with a map on the right side of the screen for locating subjects of interest and where cameras connected to ''Project Surveillance'' are located.〔 Proper use of the cameras and using correct judgement in locating clues and items would determine the fate of the ''Shadow Sword'' tactical teams in terms of progressing in Surveillance.〔 At the start of a chapter, there will be one or two sub monitors that will function, allowing players to use them. But as the chapters progress, some of the sub monitors will not function (e.g. due to terrorists discovering and destroying the cameras) while others will be online after the player is informed that a sub monitor is functioning.〔
During a session on the announcement of Surveillance at the 15th Anniversary Production I.G World Tour in Ginza, Production I.G commentators have noted that the gameplay challenges players to use the main monitor and the other six submonitors in order to accomplish a scenario.
At the end of each chapter, a chapter report would be presented to show players how well or bad they have done for the particular scenario.〔 According to an interview with the Production I.G staff involved in making Surveillance, they had mentioned that the chapter report would give players the opportunity to check their progress and see what things do they either have to do or to avoid doing in the future.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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